![]() ![]() This method will work if the game is small and there are few entities in it. That said, PvP battles should not be predictable. Level up or a new sword should warm the player's soul suddenly increased damage. Find the golden mean in the calculation of characteristics in RPG.For unit parameters, it is better to take small and round numbers. In RTS on PC, the player counts a lot in his head.Therefore, an increase in income by thousands of times in a few minutes is reasonable. The essence of incremental games is to hypnotize with the magic of numbers growth.Later on, the numbers are scaled and the most convenient values are chosen. The game, whose balance is just being adjusted, will tolerate more than that. It's okay if the power is slightly different. ![]()
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